4K display resolution in games has remained a mystery and a headache for many users, in fact this resolution up to our time has not been “logical” in any way for gaming experience, so the most powerful graphic cards could not deal with it in first-party games AAA as Which can be said to give a smooth gaming experience, as it is not an option at all for professional players and fans of competitive games and e-sports games.
Add to that the fact that the screens that come with this accuracy are high, especially those that contain a refresh rate higher than 60 Hz, and in fact there is no real benefit even from them! As well as the price of the high gear suitable for running this type of graphic content.
As I mentioned, the fastest graphics cards can not run games on 60 frames .. except in some rare cases .. so getting a higher rate than that is a stun of the imagination and the whole thing will cost you a lot of money in order to just try to get close to it.
Also, home devices from the current generation PS4 Pro and Xbox One X platforms provided resolution based on the inspiration (4K was not true) and could not, at best, provide 30 frames and in some specific games.
Well all this talk seems to be in the past, something has changed after NVIDIA’s “historic” presentation of the long-awaited new Ampere architecture cards, but this wait seems to have been worth the time .. It is not my habit to write and praise in an exhibition or show for any company. In the world of technology in general, especially since there are still things that have not been fully explained in the presentation, but this presentation as a whole was “amazing” and interesting.
Before delving into the discussion why the situation has changed and the trend for games has changed towards 4K display starting on September 17th, which is when the first Ampere architecture cards will arrive for users, I want to praise the way the presentation was done, NVIDIA always excels in advertising methods to be honest. From day one unveiling the “Ultimate Countdown” architecture through to the same impressive, inexpensive, and quick presentation.
Despite the “enormity” of what NVIDIA has presented and announced, which I already describe as “historical”, Mr. “Jensen Huang” and the staff have provided all of this to the public from home .. No lights .. No huge studio and crowd .. It’s all that simple really, There is a global pandemic that only requires dealing with it with this kind of caution. If I can offer it to people from home, I will do it without complication … and this shows that there are light years between these “influencers in the industry and innovators” and others who only claim their fear for the public good But their intentions are not so .. Let’s not get out of context.
Mr. Jensen Huang takes the RTX 3090 card out of the oven “literally” as he stands in his “home kitchen” to confidently announce the start of the true 4K gaming era.
This may be the card that we have been waiting for to really push 4K games to higher frame rates and better performance, especially with promises that it is mainly aimed at playing on 8K resolution, but I stress the difficulty and uselessness of that from the ground up and talking about it basically at the present time is not logical, not even in the future Close we still haven’t officially moved to the 4K era yet.
“This wild card is not the Flagship for players from the Ampere generation. Rather, the RTX 3090 comes to be the Titan for this generation, while the real Flagship card is the RTX 3080.”
The RTX 3090 card will provide up to 30 teraflops in the shading process to provide 270% higher performance compared to the previous generation in the process, 58 teraflops in light tracking to give 170% higher performance compared to the previous generation and 283 teraflops while working with Tensor cores to give 270% more performance compared to the previous generation.
Apart from that card, which seems to be an unreasonable choice for the average player due to its high price of $ 1,500, the RTX 3080 card, which will be available at $ 700, will provide higher performance for up to two RTX 2080 cards together at the same price! It is crazy, but the most insane is the RTX 3070 card, which will come at $ 499 and will be faster than the RTX 2080 TI card, which has been the best and fastest card over the past two years.
The matter is no longer the same as before, dear reader, there is no longer a need to pay 1200 dollars for a graphics card to run games in 4K resolution (with difficulty), while now you can have a card for only 499 dollars that you can do that and even perform better in pushing the frames on those Accuracy is higher or provide better performance in ray tracing technologies as well.
Yes, a card with less than half the price is the highest card from the previous generation and you can easily outrun it too .. This means that we are already on the verge of the era of real 4K games.
The feasibility of ray tracing technologies in games . more reasonable than ever
Speaking of ray tracing in games, the usefulness of RTX technology has become more reasonable than ever. If you read my previous articles or reviews on the site, you will find that I am one of those who strongly attacked the technology and found that the propaganda for the technology is “exaggerated” with some The thing is because of the frame rate and the disgraceful performance, which is reduced by half and maybe more in some games with the activation of technology, and there is no point in losing all those frames in reality for me in exchange for some effects.
Nvidia admitted indirectly that the first-generation RTX cards were not the best and were not highly equipped to run this kind of effect in games while maintaining smooth performance at the same time.
With this generation, the situation has also changed, as this generation can deal with technology much faster than the previous generation and in more advanced ways as well. This means that we are also waiting for a more “smoother” experience for games that support ray tracing technology in this generation, in addition to the deep learning technology DLSS 2.0, which is making its way in a huge number of games, which not only gives better frames in the games it supports, but also gives a better look and feel!
This DLSS 2.0 technology, along with the new Ampere cards, will push frames to unprecedented rates with ray tracing technology enabled in games and perhaps Cyberpunk 2077 and Call of Duty Cold War will be the first true test of this generation. I really yearn to try them.
The rendering below is powered by NVIDIA’s Omniverse which is a powerful GPU and real-time simulation platform and renders realistic graphics in real time, this playable demo contains hundreds of dynamic ray-tracing lights and over a hundred million polygons and was running smoothly on 1440p resolution on the GeForce RTX 3090.
The impact of the second generation of RTX cards on the price of the next generation platforms
Before the show, I had a lot of doubts about the prices of the next generation of home appliances PS5 and Xbox Series X, the ability to generate 10.28 teraflops for the next Sony GPU and 12 teraflops for Microsoft, which is roughly equivalent to the RTX 2070 Super cards found in computers, In addition to the storage units for these devices and the rest of their specifications, it did not make sense to me that the price of these devices was only $ 400 as usual.
Perhaps the only hope for getting these devices at an affordable price is that the graphics processors in both devices will come from AMD and the RDNA 2 architecture, which is the first real support from the red camp for ray tracing technologies, and that it will be kind to the players as usual.
Already before the Nvidia conference, those cards that would offer the same power as the cards that would be at the heart of both the PS5 and Xbox Series X were very expensive (in terms of their performance compared to the new generation) .. But these cards that we have not seen yet have been literally “destroyed” after the announcement of a generation Ampere .. Thus, after the presentation, it became clear to everyone .. These devices will be cheap as well .. perhaps $ 500 may be the most expensive device, which is comfortable for players on home platforms.
The lower prices of the current generation cards that are equivalent to the power of these devices will be insane, the RTX 2070 Super card, for example, was sold for about $ 550, which may be the same price as the After Market cards for the RTX 3070 card, which is probably 80% stronger than it (I still cannot Real confirmation of the performance teams due to the lack of real test performance, but it is an expected percentage), and therefore there is no sane person who will pay in the RTX 2070 Super more than $ 350.
Consequently, this “hardware” is no longer as expensive as it was before .. Therefore, the prices of home platforms will also be affordable.
But is there a point, after all, of playing at 4K? It depends on you as a player and the type of games you play .. Yes, it is slowly getting closer to being prevailing .. Home devices will support that .. And Ampere cards will also offer that at a reasonable price .. But if you are a player who relies on competitive games a lot, the display accuracy is still 1080p and 1440p are most suitable for this type of game.
And if you also always want higher frames, even in single-player games from the first party .. then the 1440p resolution will be more logical .. But if you are looking for graphic quality mainly and you do not care about breaking the 100 frame barrier in all games .. and you may be satisfied in some games Heavy with 60 frames .. The option to play on 4K will be suitable for you in this case.
Companies may always try to deceive you with promises that are mostly illogical as Nvidia is trying now to say that games on 8K resolution may be a reality with the RTX 3090 card .. But reality always says otherwise .. despite the attempt to push 4K games throughout the current generation Over the last three years, the matter was actually useless in real terms.
But all those things have changed now after the announcement of the second-generation RTX cards, where 4K resolution for games has become “theoretically” possible and at an affordable price.
The same applies to home platforms, as the next-generation devices will also focus on 4K display resolution with a high frame rate exceeding 100 frames per second (not in all games, of course I doubt that), although these devices are expected to be released this holiday season this year. It appeared “technically weak” after the presentation, given the specifications.